Next Generation 911

Three example screens from a 911 app concept
Disclaimer: This work is from a student project during my time at General Assembly in 2018. It is a thought experiment and a UX exercise, rather than a real live project. I've included it in my portfolio primarily to showcase some of my early work and design thinking - without the need for a password. Viewing actual, deployed projects of mine unfortunately requires a password due to sensitivities with client work. Please get in touch if you would like to see more of my work.

The

Background

Icon of a rotary telephone
911 is old

911 was designed in the 1960s for landline telephones. The status of 911 infrastructure varies between jurisdictions, but in many cases, local infrastructure has been largely unchanged for sixty years.

Icon of a place marker from a map
911 is outdated

Without specialized infrastructure, cellphone-based 911 calls do not accurately transmit location data to the 911 call center, or allow for text-based communications.

Icon of a smartphone
The world has changed

Meanwhile, as of 2015, the majority of people in the US are cell-phone only. Landline ownership has experienced a sharp decline coinciding with the meteoric rise of cell phone adoption.

Problem

The

To start investigating possible solutions, I developed some probing questions using the tried-and-true "How might we?" format.

How might we?

User

The

User Research

I have personally never dialed 911 for an emergency, so I relied on user research to fill in gaps in my knowledge and pave over any preexisting assumptions I may have harbored. This was a difficult topic to find suitable interview subjects for, since most people do not call 911 very often. I managed to speak to a couple of individuals who had dialed 911 personally - fewer than I would have liked, but as many as was possible given my time constraints. With a bit of effort, I was also able to speak to a dispatch supervisor who worked at a call center. I came away from these conversations with a few key takeaways:

A grid of sticky notes with observations from an interview with caller 1
A grid of sticky notes with observations from an interview with caller 2
A grid of sticky notes with observations from an interview with a dispatcher
Caller 1, Raw Notes
Caller 2, Raw Notes
Dispatcher, Raw Notes

Taking these insights, I created a persona in order to put a face to some of the issues and pain points that I hoped to address with this product.

Image and description of Nicole, a persona demonstrating an example 911 caller
Additional Considerations for Users I Could Not Reach
Icon of a muted speaker
Lowering the Volume

Domestic violence victims may not be able to place a normal 911 call without their abuser hearing.

Icon of a light from an emergency vehicle
A Need for Subtlety

Other emergency situations may require discreetness, such as campus shootings, armed robberies, or kidnappings.

Icon of a smartphone displaying a text message
A Patchwork Solution

Some jurisdictions are unveiling text-to-911 services for users who can’t dial standard 911 safely, but coverage is still limited to certain counties.

Process

The

Feature Prioritization

After brainstorming a range of potential features for this application, I determined an MVP (minimum viable product) by targeting those features that were most critical and easy to implement.

An array of possible features mapped in two dimensions, effort and necessity
Competitive Analysis

In conducting a competitive analysis, I aimed to compare possible features against both traditional 911 and against the updated text-to-911 programs that were being unveiled at the time.

Interestingly, after I conducted my initial competitive analysis but before I put together my final presentation, two major tech companies unveiled their own expanded emergency services capabilities. Apple unveiled its iOS 11 update, adding the emergency SOS feature to the iPhone. Around the same time, Uber unveiled its emergency button for on-ride emergencies. While these were not part of my initial comparison, I added them to the competitive analysis for my final presentation as additional points of comparison. Naturally, I took the fact that major companies were tackling the same issue as a sign that I was on a productive path of inquiry.

A comparison of features between 911, text-to-911, iOS, Uber, and this app concept

Iteration

The

User Flow

While the flow for this app with its limited features seemed very straightforward at first, I quickly discovered that it was anything but. I went through several revisions, trying to make things as simple as possible to the end user and leveraging existing design patterns from phone calls and texts wherever possible. As is often the case, simplicity on the user side of things required some complicated logic on the backend.

An early user flow demonstrating simple interactions
A revised user flow displaying revised, more complicated functionality
A final user flow with the final app complexity showcased
Early User Flow
Revised User Flow
Final User Flow
The Map

Early on I had the notion to employ an Uber-style map as a means for the user to easily indicate their location to the dispatcher. I wanted an infrastructure-agnostic means of determining the user's location. A map that shows your location, with the ability to drag and modify as needed seemed ideal. However, how this map was implemented went through several revisions.

Paper prototype showing a first attempt at user map input
Paper Prototype
User Testing Results (paper):
  • Unclear whether to enter information before or during a call
  • Nomenclature of "Discrete Mode" unclear
  • Unclear what information has or has not been submitted
Wireframe showing simplified map input
Wireframe
User Testing Results (wireframes):
  • Does the pin indicate the current GPS location, or a draggable address?
Final design screen showing polished map input
Final Design
Paper prototype showing a first attempt at user map input
Paper Prototype
User Testing Results (paper):
  • Unclear whether to enter information before or during a call
  • Nomenclature of "Discrete Mode" unclear
  • Unclear what information has or has not been submitted
User Testing Results (wireframes):
  • Does the pin indicate the current GPS location, or a draggable address?
Wireframe showing simplified map input
Wireframe
Final design screen showing polished map input
Final Design
Discreet Mode

Although I ditched the "discreet mode" nomenclature relatively early in the process, I was intent on creating a means for users to interact with dispatchers silently. This also went through a number of iterations until it reached its final form as a step-by-step wizard.

Paper prototype showing an early attempt at nonverbal user input
Paper Prototype
User Testing Results (paper):
  • Navigation unclear; where am I?
Wireframe showing revised nonverbal input with buttons and a chat log
Wireframe
User Testing Results (wireframes):
  • Navigation still unclear
  • Toggle unclear
  • Some users had trouble with the concept of text interactions with 911.
Final design showing simple wizard and a question-and-answer format
Final Design
Paper prototype showing an early attempt at nonverbal user input
Paper Prototype
User Testing Results (paper):
  • Navigation unclear; where am I?
User Testing Results (wireframes):
  • Navigation still unclear
  • Toggle unclear
  • Some users had trouble with the concept of text interactions with 911.
Wireframe showing revised nonverbal input with buttons and a chat log.
Wireframe
Final design showing simple wizard and a question-and-answer format
Final Design

Outcome

The

Final Prototype

As this was a student project, it never received a final deployment, per say. However, a prototype was built in Invision that gives a decent impression of the intended final experience.

Final Presentation

I also created a detailed final presentation for the project, outlining much of the above in PowerPoint.

Download Presentation
Download icon

Takeaway

The

This was a learning experience by design, and I learned quite a bit during the process. My time at General Assembly cleared a lot of misconceptions I had about user experience design at the outset, and gave me some clear guide rails for the UX process moving forward.

Icon of a smiley emoji with stars for eyes
Proudest Moment

The coolest thing I got to do during this project was interview a 911 dispatcher. It seemed like such a lofty ambition, so actually pulling it off was exhilarating. I promised a 20 minute interview and easily breezed past 30 before reluctantly letting her go.

Icon of a heartbeat
User Testing 2.0

I conducted a number of user tests throughout the process with various levels of refinement, but there was one idea I wanted to try but never had the chance. Since the app is meant to be done under emergency circumstances, testing a calm user in a controlled setting may not be sufficient. Testing the app with a user after intense exercise (elevating their heart rate) or after performing a stressful task may be a closer approximation to the actual usage of the app.

Icon of sparkles
Prototype Polishing

This was a simple prototype built with a simple tool (Invision). Were I undertaking this project today, a tool like Figma would give the opportunity to provide more polish and realistic microinteractions, better approximating the final user experience.

End

The

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